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TWO NEW MODES OF PLAY: Enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar): campaign and modular play.
CAMPAIGN: (8 games): The story of Scythe continues and concludes with an eight-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
MODULAR: (11 modules): Instead of—or after—the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.
UNLOCK THE MYSTERY CONTENTS AND STORY: While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, and 100+ cardboard tokens.
BEAUTIFUL ART: 1920s alternate history art by Jakub Rozalski